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Job Title


Lead Concept Artist (Unreal Engine)


Company : Just Wright


Location : Melbourne, Australia


Created : 2025-07-03


Job Type : Full Time


Job Description

1 week ago Be among the first 25 applicantsThis range is provided by Just Wright. Your actual pay will be based on your skills and experience talk with your recruiter to learn more.Base pay rangeA$100,000.00/yr - A$120,000.00/yrDirect message the job poster from Just WrightFounder | Strategic Growth Partner to Stealth & Scaling Studios | Excellence in Inclusive Recruitment & Retention Nominee for Inclusion Leader AwardOur client, an entertainment pioneer fusing hyper-real virtual production with next-gen gameplay, is building something that pushes the limits of what immersive gaming can be.Think real-time pipelines. Unreal Engine magic. And global IPs from Netflix, Warner Bros, FIFA, Universal Studios, and more.Job OverviewWere not just creating artwork, were building immersive worlds, defining unforgettable characters, and shaping the artistic language of groundbreaking games.As our Lead Concept Artist, youll take ownership of visual development, guiding the art creation across all products while setting the artistic direction for the studios evolving style. This is a high-impact leadership role, combining technical expertise with creative vision. Youll direct internal artists and external vendors, ensuring top-tier quality while leveraging Unreal Engine 5 and industry-standard game development tools to refine concept designs from ideation to production-ready assets.This is not a traditional 2D-only rolefluency in Unreal Engine 5 and familiarity with 3D workflows are key, as youll collaborate closely with teams across creative, development, and virtual production.What will you do?Visual Development & DirectionLead and own the concept and visual development pipeline across all games, while assisting with marketing needs.Define a cohesive visual language and maintain consistency across products and IPs.Establish a signature Animo style while adapting to diverse visual needs (stylized, realistic, anime, cartoon, etc.).Guide early visual ideation for environments, props, VFX, characters, and skyboxes.Translate concept art into production-ready formats and support integration into Unreal Engine.Use 3D tools to create environment blockouts and character/prop mockups.Contribute to texture painting and material setup for 3D assets.Create and maintain documentation and style guides to support pipeline clarity and team onboarding.Mentor, manage, and inspire a team of internal artists and external vendors.Lead sprint-based concept sessions that drive innovation and ideation.Collaborate with directors, producers, and technical artists to align art direction with gameplay, story, and design goals.Work cross-functionally with marketing to develop promotional visuals that reflect the brand.What are we looking for?Proven experience as a Lead or Senior Concept Artist in the game industry, with shipped titles.Strong portfolio showcasing diverse artistic styles and expertise in character, environment, and world-building.Mastery of composition, lighting, color theory, and visual storytelling.Proficient in Photoshop and digital painting tools; comfortable visualizing concepts in 3D using Unreal Engine 5.Familiarity with character, prop, and environment pipelines across DCCs and UE integration.Strong leadership skills with experience mentoring teams and managing external vendors.Self-motivated with excellent organization and communication skills.QualificationsMust provide a broad professional portfolio showcasing a diverse range of artistic styles.No formal degree required, but practical experience is essential.Demonstrated ownership of shipped projects or pipeline systems is highly regarded.Prior experience in leading art teams, integrating concept designs into game engines and collaborating with technical artists is highly valued.What additional skills will help you standout?Experience with ZBrush, Blender, Maya, or Houdini for concept visualization.Understanding of VFX and skybox creation for immersive environments.Familiarity with virtual production and mocap workflows.Experience creating visuals for marketing, branding, and key art.Background in anime-style asset development is a plus.Why will you love working with our client?Salary: Depending on experience $100,000 - $120,000 AUD pa.Competitive premium relocation package.Enjoy free lunches Monday Friday at Prahran office.Mental well-being program that includes 4 free counselling sessions, unlimited access to text, video and audio resources, regular check-ins and feedback opportunities.Annual leave of 20 working days.Additional leave requests for personal, community service, long service and public holidays, including religious holidays.Industry-leading parental leave, up to 22 weeks plus: 10 additional days or 2 weeks top up payment for secondary caregivers 20 additional days or 4 weeks top up payment for primary caregiversPet friendly workspace bring your furry friend to work!Balanced lifestyle working hybrid model (up to 2 days per week working remote).Unlimited snacks and drinks available 24/7 at offices.Top-tier tech setup with your choice of high-end PC/Mac, dual monitors, ergonomic gear and full software pipeline plus custom R&D tools.Apply now and lets pioneer a new era of online entertainment!Seniority levelSeniority levelMid-Senior levelEmployment typeEmployment typeFull-timeJob functionJob functionDesign, Art/Creative, and Information TechnologyIndustriesComputer GamesReferrals increase your chances of interviewing at Just Wright by 2xSouth Melbourne, Victoria, Australia 2 weeks agoSouth Melbourne, Victoria, Australia 2 days agoSkincare Graphic Designer /Visual Communications DesignerAbbotsford, Victoria, Australia 1 week agoGraphic Designer - Marketing - MelbourneMelbourne, Victoria, Australia 1 week agoNotting Hill, Victoria, Australia 3 weeks agoBurwood East, Victoria, Australia 1 day agoMelbourne, Victoria, Australia 2 weeks agoMelbourne, Victoria, Australia 1 week agoWere unlocking community knowledge in a new way. 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