Job Description At Boeing, we innovate and collaborate to make the world a better place. Were committed to fostering an environment for every teammate thats welcoming, respectful and inclusive, with great opportunity for professional growth. Find your future with us. Boeing Australia is seeking to recruit a Senior Software Engineer Unreal Engine to be based in a hybrid capacity in Brisbane. Boeing Global is building nextgeneration commercial pilottraining applications that demand photorealistic graphics, highperformance simulation, and robust, maintainable code. As a Senior Software Engineer you will design, implement, and optimize core systems in Unreal Engine 5, collaborating with artists, simulation engineers, and product owners to deliver safe, scalable, and immersive training experiences. Due to the International nature of the role and business as a whole, there may be the requirement to support after hours meetings and calls, however flexibility is encouraged. Some domestic or international travel may be required. About the Role: Core Systems Development Write clean, highperformance C++ code for gameplay, physics, AI, and networking subsystems; integrate with existing simulation pipelines and CADderived assets. Feature Prototyping & R&D Rapidly prototype interactive training scenarios (instrument panels, flightdynamic models, fluidflow effects) using Blueprints and C++; evaluate emerging UE tools and thirdparty libraries for aerospace use. Tool & Editor Extensions Build custom Unreal Editor plugins, datadriven configuration panels, and automated import pipelines that empower designers and subjectmatter experts. Performance & Optimization Profile CPU/GPU workloads, implement LOD/streaming, multithreading, and memorymanagement strategies to meet realtime constraints on desktop, mobile and VR/AR hardware. CI/CD & Automation Define and maintain build pipelines, unit/integration tests, and codereview processes to ensure reliable delivery of releases. CrossDiscipline Collaboration Partner with 3D artists, technical artists and simulation engineers to translate aerospace requirements into performant code. Quality & Reliability Establish coding standards, staticanalysis checks, and automated testing. Basic Qualifications (Required Skills/Experience) 5+years of professional software engineering experience, with a strong focus on C++ and realtime graphics. Proven track record delivering highfidelity interactive applications for games, aerospace, defence, or scientific visualization. Handson experience with Unreal Engine 5 in production. Excellent collaboration and communication skills; comfortable working in Agile squads. Unreal Engine mastery Advanced C++ (UE5), Blueprints, Gameplay Framework, profiling tools (Stat, Trace, GPU Visualizer). Software engineering fundamentals Design patterns, version control (Git/Perforce), automated testing, CI/CD. Scripting/Automation Strong Python, PowerShell, or Bash skills for pipeline integration and tooling. Performancecentric mindset Expertise in memory management, multithreading, streaming, and GPU optimization for desktop and VR/AR platforms. Collaboration Excellent written and verbal communication; serviceoriented approach to supporting artists, engineers, and domain experts. Strong ability to influence cross-functional teams, drive operational outcomes, and mentor junior engineers. Decisionmaking under pressure and ownership of platform reliability. Clear written and verbal communication; ability to create runbooks and technical documentation. Business acumen to align operational decisions with product/service objectives. Comfortable with Agile development practices. Preferred Qualifications (Desired Skills/Experience) Direct experience with flightsimulation or pilottraining systems (avionics, sensor modelling, physicsbased rendering). Familiarity with VR/AR development pipelines and headset performance constraints. Background in regulated, safetycritical environments (aerospace, automotive, medical). Handson work with VR/AR hardware and optimization techniques. A proven track record of shipping at least one commercial game, demonstrating endtoend development and successful launch. Bachelors degree in computer science, engineering, game development, or related field. About Us Boeing Australia is shaping the future of aerospace and delivering some of the nation''s most important programs for both the defence, space and commercial aircraft manufacturing. In addition to a competitive salary, our employees benefit from flexible working options, global opportunities, salary packaging, performance incentives, study assistance, wellbeing programs and discounts on health insurance, travel and accommodation. Were also committed to fostering an environment thats welcoming, respectful and inclusive for every employee, with great opportunities for professional growth. Benefits Cutting edge projects Flexible working options Competitive remuneration and incentive plan available Discounts for health insurance, travel and accommodation Salary packaging options Health and wellbeing benefits Here what our employees have to say about working at Boeing: Applications for this position will be accepted until Mar. 22, 2026 Export Control Requirements This is not an Export Control position. Relocation Relocation assistance is not a negotiable benefit for this position. Visa Sponsorship Employer will not sponsor applicants for employment visa status. Equal Opportunity Employer We are an equal opportunity employer. We do not accept unlawful discrimination in our recruitment or employment practices on any grounds including but not limited to; race, color, ethnicity, religion, national origin, gender, sexual orientation, gender identity, age, physical or mental disability, genetic factors, military and veteran status, or other characteristics covered by applicable law. We have teams in more than 65 countries, and each person plays a role in helping us become one of the worlds most innovative, diverse and inclusive companies. We are proud members of the Valuable 500 and welcome applications from candidates with disabilities. Applicants are encouraged to share with our recruitment team any accommodations required during the recruitment process. Accommodations may include but are not limited to: conducting interviews in accessible locations that accommodate mobility needs, encouraging candidates to bring and use any existing assistive technology such as screen readers and offering flexible interview formats such as virtual or phone interviews. #J-18808-Ljbffr
Job Title
Senior Software Engineer Unreal Engine