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Job Title


Senior Unreal Software Engineer Ship World-Class Games


Company : PlaySide Studios


Location : Gold Coast, Queensland


Created : 2026-03-25


Job Type : Full Time


Job Description

PlaySide Studios is a dynamic and innovative company that employs individuals across Australia, New Zealand & UAE. As Australia''s largest publicly listed independent video game developer, PlaySide is committed to delivering cutting-edge interactive experiences across mobile, VR, AR, PC and consoles. With a diverse portfolio of more than 60 titles and collaborations with industry giants like Netflix and Activision Blizzard, working at PlaySide is not just a job but an opportunity to be part innovating the gaming industry. Position Overview: At PlaySide, we believe that great games aren''t just built. Theyre engineered with a passion for clean code and smooth performance. Were looking for a Senior Software Engineer who lives and breathes development and understands that a solid codebase is the backbone of a great player experience. Whether youre diving into performance profiling, refining our dev workflows, or helping out a teammate, your goal is to help us ship world-class games rooted in smart architecture and a constant drive to improve. Key Responsibilities: Design and implement scalable, complex systems using OOP and SOLID principles, ensuring long-term maintainability and minimal technical debt through clear documentation (UML/C4) and high-abstraction components. Proactively diagnose and resolve runtime bottlenecks, memory leaks, and hardware-specific constraints using tools like Chrome DevTools, heap snapshots, and CPU profiling to ensure peak efficiency. Foster a culture of continuous improvement by educating junior engineers on design patterns, conducting constructive code reviews, and championing high coding and testing standards. Balance rapid prototyping with production-ready development, providing accurate task estimations and risk mitigation strategies to ensure predictable project delivery. Translate intricate technical architectures into actionable insights for non-engineering stakeholders while maintaining comprehensive documentation of systems and risks. Own the end-to-end software lifecycle by developing robust test strategies (TDD) and resolving root-cause technical issues to improve overall product stability. Stay at the forefront of emerging technologies, conducting independent research to suggest and implement proactive improvements to the existing codebase and tools. What you bring to the table: Demonstrated experience contributing to shipped games, with a solid grasp of Unreal Engine systems, rendering, asset pipelines, and editor tooling workflows. Strong understanding of software engineering principles and design patterns, with the ability to write clean, maintainable code that meets project conventions. Knowledge of hardware-related concepts (CPU/Cache, GPU/VRAM) and proficiency in using Unreal Insights or similar tools to manage memory and garbage collection. Ability to develop and maintain standardized playbooks for common engine tasks to accelerate development without compromising quality. Strong interpersonal skills with the ability to mentor junior staff, facilitate open technical discussions, and translate complex concepts for non-engineering team members. A proactive learner with excellent debugging skills, capable of identifying common architectural mistakes and staying updated on emerging technologies and engine updates. What we offer here at PlaySide! PlayDays - an additional 5 paid days off per year to do something you love. The ability to choose when you begin and end your workday, in line with our core business. Industry-leading Parental Leave benefits. Relocation Assistance. Employee Assistance Program to support mental well-being. Mentoring opportunities to help you grow in your role. Social events including Games night, karaoke nights, Movie Nights (We hire out the cinema!), group activities, and food trucks! Just as some examples! #J-18808-Ljbffr