Job Title: Game ProducerLocation: Hybrid Vancouver, British Columbia, Canada (Canada)Start date: ASAP (strong potential for extension)Job DescriptionRESPONSIBILITIES: Support Engineering leads and facilitate engineering team meetings: daily standups, planning meetings, retrospectives etc. Motivate Engineering teams to predictably execute on time and at a high quality level on highest priority items. Manage dependencies and stakeholders from other parts of the game team. Milestone planning, execution, and evaluation. Proactive risk management and mitigation. Create, update, and present status and information to team and leadership team. Identify task-related processes to improve efficiency.REQUIREMENTS Minimum 2 years project management or game production or equivalent experience Minimum 1 year technical experience, writing code or equivalent experience Must be in person in the Vancouver BC office three days a week There is NO requirement for the candidate to have experience in the gaming industryNICE TO HAVE Experience working in central team servicing multiple stakeholders is desired Experience working with game engines (e.g. Unreal, Unity, proprietary engines) and/or infrastructure teams (e.g. Builds, Tools, Automation, Systems, Rendering) is a plus Experience with a variety of project management methodologies (Agile, Scrum, Waterfall etc.) is a plus BSc in Computer Science or equivalent is a plusCANDIDATE PROFILE You are customer obsessed and have a desire to provide the best experience to our content creators and our players You are excited to work closely with designers, engineers, and content creators with a focus on empowering the team to problem-solveSalary Range: (open market rate)Don't forget to share your resume with me at or here. Let's unlock your potential together!Also, do let me know the best time/number to connect with you at your earliest convenience
Job Title
Game Producer