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Job Title


Animator


Company : Ascendion


Location : Vancouver, British Columbia


Created : 2025-04-24


Job Type : Full Time


Job Description

About Ascendion :Ascendion is a full-service digital engineering solutions company. We make and manage software platforms and products that power growth and deliver captivating experiences to consumers and employees. Our engineering, cloud, data, experience design, and talent solution capabilities accelerate transformation and impact for enterprise clients. Headquartered in New Jersey, our workforce of 6,000+ Ascenders delivers solutions from around the globe. Ascendion is built differently to engineer the next.Ascendion | Engineering to elevate lifeWe have a culture built on opportunity, inclusion, and a spirit of partnership. Come, change the world with us:Build the coolest tech for worlds leading brandsSolve complex problems - and learn new skillsExperience the power of transforming digital engineering for Fortune 500 clientsMaster your craft with leading training programs and hands-on experienceExperience a community of change makers!Join a culture of high-performing innovators with endless ideas and a passion for tech. Our culture is the fabric of our company, and it is what makes us unique and diverse. The way we share ideas, learning, experiences, successes, and joy allows everyone to be their best at Ascendion.About the Role:Position: Gameplay AnimatorLocation: Hybrid(Vancouver, BC)Summary:This team is seeking an experienced and motivated Technical Animator, with a proven track record in collaborating with peers to develop and maintain gameplay animation systems. In this position, you are expected to work with our animation systems in UE5 to develop and support workflows that empower animators to achieve our animation quality goals, while also achieving our gameplay responsiveness and behavioral goals. It is important that you have good communication skills and able to collaboratively work with peers.Top Skills:3+ years of gameplay animation experience.Experienced in key frame and motion capture animation.A solid understanding of body mechanics, timing, spacing, weight, and appeal.Experience with Unreal.Shipped at least 1 AAA game before.Real-time engine experience, ideally in Unreal creating animation blueprints.Self-motivated, creative problem solver, great communicator.Ability to give and receive constructive feedback.Passion for the industry and an understanding of industry trends and technologiesResponsibility:Collaborate with the Animation Director, Animation Leads and Designers to implement exciting new gameplay experiences.Partner with Animation Engineers and Technical Animators to help integrate necessary animation assets using UE5 and other proprietary tools, pipelines, and technical systems.Actively participate in review sessions and help the team raise the quality bar for the Animation at The Team.Attend and help define the requirements for internal/external motion capture shoots.Partner with Production to update/track necessary animation tasks through deliverables and scheduling tools.Salary Range: $100,000 - 110,000 Annually - Factors that may affect pay within this range may include geography/market, skills, education, experience and other qualifications of the successful candidate.Benefits: The Company offers the following benefits for this position, subject to applicable eligibility requirements: (medical insurance) (dental insurance) (vision insurance) (09-10 days/hours of paid time off)Want to change the world? Let us know.Tell us about your experiences, education, and ambitions. Bring your knowledge, unique viewpoint, and creativity to the table. Lets talk!