Candidates should have expertise in C++ combined with an exceptional academic background in mathematics and computer science. Our Research and Development team has received many prestigious industry awards, including two Technical Achievement Awards from the Academy of Motion Picture Arts and Sciences and four back-to-back Editor's Choice Innovation Awards from Computer Graphics World Magazine. Moreover, feature films using our tools have received the Oscar (TM) for Best Visual Effects in five of the past six years. R&D projects exist in the areas of modeling (creation of 3D geometry), animation (timebased motion tools), character development (both photorealistic and cartoonlike), 2D image manipulation (paint and compositing technology), particle effects (simulation of fire, smoke, rain, and other natural phenomena), lighting/rendering, and dynamics/simulation (including physicallybased simulation such as cloth, fluids, and rigidbody dynamics). - Positions are available at all experience levels. The ideal candidate will have an excellent knowledge of C++ programming along with 3D experience, especially in OpenGL. Goodtohave attributes: Multiplatform development, user interface development, effects work, experience in the film or games industry. All applications should be submitted by email in Word, PDF, or text formats only. If you graduated within the last five years, please include a summary of your overall and finalyear GPA for all postsecondary institutions that you have attended, as well as your COOP performance evaluations, if applicable. Official transcripts are not required for interview purposes, but will be required as a condition of employment. Click here to apply online #J-18808-Ljbffr
Job Title
3D Software Developer