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Job Title


Co-op Engineer - Game Engine System


Company : Huawei Canada


Location : Edmonton, Division No. 11


Created : 2026-01-17


Job Type : Full Time


Job Description

Join to apply for the Co-op Engineer - Game Engine System role at Huawei Canada Get AI-powered advice on this job and more exclusive features. Huawei Canada has an immediate Coop opening for an Engineer. About the Team The SoftwareHardware System Optimization Lab continuously improves the power efficiency and performance of smartphone products through softwarehardware systems optimization and architecture innovation. We keep tracking the trends of cuttingedge technologies, building the competitive strength of mobile AI, graphics, multimedia, and software architecture for mobile phone products. About the Job Design, develop, and maintain robust, highquality plugins for Unreal Engine using C++ to extend core engine functionalities. Integrate external AI and Machine Learning libraries (e.g., CANN) into the engine, creating a seamless workflow for gameplay and character animation teams. Integrate and maintain a wide range of thirdparty SDKs, including video, audio, networking, and analytics, ensuring stability and performance. Contribute to the extension and optimization of Unreal Engine's core systems to meet the unique Qarma demands of our projects. Develop tools and editor extensions within Unreal Editor to streamline workflows enhance the productivity of designers, artists, and other engineers. Diagnose and resolve complex, systemlevel bugs and performance bottlenecks, from lowlevel engine code to highlevel integrations. Provide expertlevel technical support and documentation for the engine, plugins, and integrated systems to our game development teams. Job Requirements About the ideal candidate: Currently enrolled in a university and registered with the schools coop program in Computer Science, Engineering, or a related field. Expertise in modern C++ and a deep understanding of Unreal Engine's programming paradigms (UObject, delegates, modules, build system). Demonstrable experience integrating external C/C++ libraries into a large codebase. Strong understanding of the internal architecture of Unreal Engine, including its rendering pipeline, task/threading model, and asset management system. Proficient in debugging, profiling, and optimizing code for performance (CPU, GPU, memory) using tools like Unreal Insights, RenderDoc, and platformspecific profilers. Excellent problemsolving skills and the ability to work collaboratively in a multidisciplinary team. Familiarity with a scripting language like Python for tooling and automation is an asset. Seniority level: Internship Employment type: Fulltime Job function: Engineering and Information Technology > Referrals increase your chances of interviewing at Huawei Canada by 2x #J-18808-Ljbffr