A leading gaming company in Vancouver seeks a Rigging Technical Artist to collaborate with teams in delivering high-quality gaming assets. This role requires expertise in rigging, character skinning, and familiarity with Autodesk Maya. The position operates on a hybrid schedule with three onsite days and is a 12-month contract offering competitive compensation and a benefits package including extended health coverage and vacation time. #J-18808-Ljbffr
Job Title
Rigger Technical Artist (Hybrid — 3 Onsite Days, 12-Month)