Who We Are Fortis Games is a game studio redefining how games are made while building strong communities. We value belonging, diversity, equity, and inclusion. Our leadership team combines industry experience with a passion for creative and technical excellence. About The Role As a Staff Technical Artist you will shape the technical foundations of our art pipelines across multiple projects. Youll design and implement complex solutions, introduce new processes, and partner with senior leaders across art, design, and engineering to ensure collaboration and high quality delivery. What Youll Achieve Architect and oversee scalable art pipelines across multiple projects, ensuring consistency, technical efficiency, and creative flexibility. Design and implement new tools and processes that accelerate iteration, improve workflow efficiency, and enhance collaboration between art, design, and engineering teams. Introduce and evaluate emerging technologies such as procedural systems, AIassisted pipelines, and realtime rendering to keep Fortis at the forefront of technical innovation. Mentor senior ICs, translating strategy into actionable tasks and fostering a culture of technical excellence and innovation. Facilitate crossfunctional communication, aligning art, engineering, and production workflows to keep goals clear and achievable. Balance nearterm production needs with longterm scalability while overseeing multiple technical workflows simultaneously. Elevate performance and visual quality through advanced optimization techniques for mobile platforms, including draw calls, shaders, polycounts, and overdraw. Champion collaboration and knowledge sharing by modeling best practices and influencing crossfunctional initiatives at the organizational level. What Youll Need To Be Successful Extensive experience as a Technical Artist in game development, with expertise across Unity and DCC tools (Blender, Substance, Maya, Photoshop). Proven track record of building and scaling crossfunctional pipelines that serve multiple projects. Strong programming/scripting skills in C# and Python, with deep experience developing automation and pipeline tools. Mastery of mobile performance optimization and rendering pipelines (URP). Handson experience with cuttingedge workflows such as procedural generation, AIassisted art, and realtime rendering. Demonstrated success in mentoring and guiding senior ICs, aligning their work to broader business and creative goals. Excellent collaboration and communication skills, with the ability to influence senior leadership and drive crossfunctional alignment. Comfort navigating ambiguity, making strategic decisions with limited precedent while ensuring execution remains on track. Why Join Us We are changing how game studios operate by building great games that create a connected community. We celebrate diversity, inclusivity, and foster growth in a thriving environment. Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines. Fortis is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability. #J-18808-Ljbffr
Job Title
Lead Technical Artist