Full Time Senior Software Engineer - SyncSketch/ Dveloppeur(se) Logiciel in healthcare at Unity in Remote, Canada. Apply directly through the link below. At a glance Work mode: Hybrid Employment: Full Time Location: Remote, Canada Salary: 83k - 125k CAD Experience: Senior Core stack Responsive Design, Infrastructure, Accessibility, Documentation, Tailwind CSS, Optimization, Contributing, Architecture, Performance, Scalability, JavaScript, Playwright, Feedback, Webpack, Node.js, Cypress, Python, Vue.js, Django, Sentry, CI/CD, SOLID, SCSS, REST, Jest, Jira, API, Git, UI Is this Software Engineer - SyncSketch/ Dveloppeur(se) Logiciel job remote? Yes, this position is fully remote (Remote, Canada). What is the salary range? The salary range is 83k - 125k CAD annually. What skills are required? Responsive Design, Infrastructure, Accessibility, Documentation, Tailwind CSS, Optimization, Contributing, Architecture, Performance, Scalability, and more. The opportunity At SyncSketch, we help creative teams collaborate faster and more clearly through real-time visual feedback. Our cloud-based review platform enables artists, directors, and production teams to draw directly on images, videos, and 3D content, making iteration intuitive and immediate. Used across games, film, animation, and design, SyncSketch streamlines review cycles, improves communication, and keeps feedback connected to the work itself. At our core, were focused on clarity, collaboration, and empowering creative teams to move from idea to final with confidence. We are looking for a Software Engineer with a strong focus on Frontend Engineering, who thrives in a small, fastmoving team environment, comfortable wearing multiple hats and working across the stack when needed. As a key member of the team, your role will include supporting design and development of highly responsive, collaborative web interfaces, shaping realtime drawing and media review features, and ensuring performance, reliability, and scalability across the app. A genuine passion for film, television, games, and animation is essential. What youll be doing Maintain and expand an image / video / 3d-model viewer with annotation and sketching capabilities. Implement and maintain robust file management and review systems to ensure reliable, efficient, userfriendly workflows. Develop canvas based drawing tools (Canvas API, Pixi.js). Support 3D model viewing features (Three.js, AFrame, Sketchfab integration). Assist in the implementation of realtime solutions for concurrent user sessions and state synchronization (WebSockets, Socket.io, Django Channels). Build reusable UI components in a defined componentbased architecture utilizing Storybook, snapshot testing, and clear documentation. Maintain existing Vuex and Pinia state management systems while contributing to the incremental migration of modules from Vuex to Pinia. Ensure components have proper accessibility (ARIA) and keyboard navigation support. Write unit tests (Jest + Testing Library). Create E2E tests (Cypress, Playwright). Contribute to frontend performance tuning, including Webpack configuration and bundle size optimization. Implement lazy loading and code splitting strategies. Profile and improve rendering performance for mediaheavy views. What were looking for Experience with Vue.js (preferably with Vue 2, Option and Composition API experience). Solid understanding of JavaScript/ES6+ and modern web APIs. Experience with state management patterns (Vuex and/or Pinia). Proficiency with implementation of realtime communication technologies using WebSockets and Node.js (familiarity with Socket.io / Django Channels). Canvas/WebGL experience (2D drawing, annotations). Experience with Element UI or similar component libraries. Familiarity and practical experience with CSS/SCSS and utilityfirst CSS frameworks (e.g., Tailwind CSS). Experience with componentbased architecture and contributing to design systems. Familiarity with REST APIs and async data fetching (Axios). Testing experience with Jest, Testing Library, or similar frameworks. Version control with Git and familiarity with CI/CD workflows. Understanding of Webpack configuration and module bundling concepts. Experience with Storybook or similar component development tools. Knowledge of responsive design and crossbrowser compatibility. Understanding of basic accessibility (WCAG) best practices. Familiarity with linting tools (ESLint, Stylelint, Prettier/Biome). You might also have Experience with Python and Django. Familiarity with agGrid for complex data tables. Experience integrating with external APIs (Jira, ShotGrid/Shotgun, Sketchfab). Experience integrating production tools like ShotGrid, Maya 3D, and Unity Engine. Experience with Sentry for error tracking. Animation experience (CSS transitions, motion libraries). Experience with FFmpeg, media codecs, image processing, and 3D asset workflows. Experience in B2B SaaS or enterprise software environments. Background in film, game, VFX, animation, or creative industries (domain knowledge). Knowledge of live video streaming, media delivery, and lowlatency systems. Additional information Relocation support is not available for this position. Work visa/immigration sponsorship is not available for this position. Benefits At Unity, we want our team members to thrive. We offer a wide range of benefits designed to support wellbeing and worklife balance. Please note: Benefits eligibility, specific offerings, and coverage vary based on the country and employment status. While specific benefits vary, here are some of the ways we strive to take care of our eligible team members globally: Comprehensive health, life, and disability insurance | Commute subsidy | Employee stock ownership | Competitive retirement/pension plans | Generous vacation and personal days | Support for new parents through leave and familycare programs | Office food snacks | Mental Health and Wellbeing programs and support | Employee Resource Groups | Global Employee Assistance Program | Training and development programs | Volunteering and donation matching program. Life at Unity Unity [NYSE: U] is the leading platform to create and grow games and interactive experiences. Creators, ranging from game developers to artists, architects, automotive designers, infrastructure experts, filmmakers, and more, use Unity to bring their imaginations to life across multiple platforms, from mobile, PC, and console, to spatial computing. As of the third quarter of 2024, more than 70% of the top 1,000 mobile games were made with Unity, and in 2024, Made with Unity applications had an average of 3.7 billion downloads per month. For more information, please visit Unity. Unity is a proud equal opportunity employer. We are committed to fostering an inclusive, innovative environment and celebrate our employees across age, race, color, ancestry, national origin, religion, disability, sex, gender identity or expression, sexual orientation, or any other protected status in accordance with applicable law. Our differences are strengths that enable us to support the growing and evolving needs of our customers, partners, and collaborators. If you have a disability that means there are preparations or accommodations we can make to ensure you have a comfortable and positive interview experience, please fill out this form to let us know. This position requires the incumbent to have a sufficient knowledge of English to have professional verbal and written exchanges in this language since the performance of the duties related to this position requires frequent and regular communication with colleagues and partners located worldwide and whose common language is English. Headhunters and recruitment agencies may not submit resumes/CVs through this website or directly to managers. Unity does not accept unsolicited headhunter and agency resumes. Unity will not pay fees to any thirdparty agency or company that does not have a signed agreement with Unity. Your privacy is important to us. Please take a moment to review our Prospect Privacy Policy and Applicant Privacy Policy. Should you have any concerns about your privacy, please contact us at [email protected]. Oportunit Chez SyncSketch, nous aidons les quipes cratives collaborer plus rapidement et plus clairement grce de la rtroaction visuelle en temps rel. Notre plateforme de rvision infonuagique permet aux artistes, ralisateurs(trices) et quipes de production de dessiner directement sur des images, des vidos et du contenu 3D, rendant les itrations intuitives et immdiates. Utilis dans les domaines du jeu vido, du cinma, de lanimation et du design, SyncSketch simplifie les cycles de rvision, amliore la communication et garde la rtroaction directement lie au travail. Au cur de notre dmarche, nous misons sur la clart, la collaboration et lautonomisation des quipes cratives afin quelles puissent passer de lide la version finale en toute confiance. Nous recherchons un(e) Dveloppeur(se) logiciel avec un solide profil en dveloppement Frontend, qui spanouit au sein dune petite quipe dynamique, laise de porter plusieurs chapeaux et de travailler travers toute la pile au besoin. En tant que membre cl de lquipe, vous participerez la conception et au dveloppement dinterfaces web hautement ractives et collaboratives, la dfinition de fonctionnalits de dessin et de rvision de mdias en temps rel, ainsi qu lassurance de la performance, la fiabilit et la scalabilit de lapplication. Une passion sincre pour le cinma, la tlvision, les jeux et lanimation est essentielle. Ce que vous allez faire Maintenir et faire voluer un visualiseur dimages, de vidos et de modles 3D avec des fonctionnalits dannotation et de croquis. Mettre en uvre et maintenir des systmes robust #J-18808-Ljbffr
Job Title
Software Engineer - SyncSketch/ Développeur(se) Logiciel