Join us as an Intermediate Technical Artist focused on character rigging and animation. Embrace an environment that values creativity, ensuring high-quality performance and collaboration. As a Technical Artist, you will collaborate with a diverse team to prepare characters and props, guaranteeing adherence to technical standards. Your responsibilities will involve creating rigging solutions that allow flexibility in gameplay and refining controls for smooth animator interactions. You will also rigorously test rigs for stability in Maya and game engines. Key Responsibilities: Prepare high-quality character and prop rigs Develop intuitive animator control interfaces Implement cutting-edge rigging techniques for optimization Verify topology for superior in-game performance Partner with teams to build flexible rig designs Requirements: Minimum 2 years of professional rigging experience Strong skills in Maya and Python Familiarity with Perforce or source control systems Excellent problem-solving and organizational capabilities Portfolio or animation reel is a must Leverage your skills in a collaborative workspace, driving innovation in character rigging to support engaging gameplay experiences. #J-18808-Ljbffr
Job Title
Technical Artist Specializing in Rigging for Engaging Character Animation