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Job Title


Game Director


Company : Blackbird Interactive Inc


Location : Vancouver, British Columbia


Created : 2026-04-17


Job Type : Full Time


Job Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remotefirst workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is seeking an experienced Game Director to lead the creative vision and overall execution of a thirdperson, modern military tactical shooter. This role is responsible for defining and delivering a cohesive player experience built around accessible team coordination of a fourperson special operations fireteam, featuring dynamic tactical gameplay and strategic decisionmaking. As Game Director, you will own the holistic player experience, from core gameplay and AI behavior to narrative tone, pacing, presentation, and overall product quality. You will align all disciplines around a clear vision: delivering a premium, focused experience that emphasizes tactical consequence, player agency, and immersion. This role requires strong creative leadership across design, engineering, art, and audio, ensuring that every aspect of the game comes together into a cohesive, polished experience. Responsibilities Partner with project leadership and publishing stakeholders to define, reinforce, and execute the overall creative vision, translating it into clear crossdisciplinary priorities for a cohesive thirdperson tactical shooter experience. Provide direction and oversight across all disciplines (design, engineering, art, and audio) ensuring gameplay systems, AI behaviors, narrative tone, and presentation align with the core project pillars. Lead and support discipline leaders, fostering a collaborative, accountable culture focused on delivering a cohesive and complete product. Work closely with production to plan, scope, and sequence development efforts, identifying risks early and guiding tradeoffs to deliver a polished, highquality experience. Establish quality bars and review processes across all aspects of the game, ensuring consistency, clarity, and fun. Contribute handson when needed to unblock teams, prototype solutions, or help guide features through critical development phases. Work with other directors on communication across disciplines, ensuring alignment as features evolve and maintaining clarity around creative intent and player experience goals. Requirements 15+ years of experience in game development, with significant time in senior creative leadership roles (e.g., Game Director, Creative Director, or equivalent). Proven track record of leading and shipping highquality titles with strong, cohesive creative vision. Deep understanding of thirdperson shooter gameplay, including camera systems (e.g., ADS), combat feel, and player feedback. Experience overseeing systems involving squad coordination, AIdriven teammates, and contextual player commands. Strong grasp of pacing and player experience design within tightly scoped, highintensity gameplay formats. Demonstrated ability to align and lead crossdisciplinary teams toward a unified product vision. Strong production awareness, with experience balancing creative ambition against scope, schedule, and technical constraints. Exceptional communication and leadership skills, with the ability to inspire teams and drive clarity at all levels. Pluses Experience working on or playing military shooters or other tactically grounded gameplay experiences. Familiarity with building premium experiences with strong replayability. Strong understanding of AI systems and playerAI interaction at a systemic level. Appreciation for blending cinematic presentation with responsive, playerfirst gameplay. Passion for delivering tightly crafted, immersive experiences with a high level of polish and cohesion. Compensation $170,000 - $195,000 a year #J-18808-Ljbffr