Skip to Main Content

Job Title


Technical Artist – Character Rigger


Company : Next Level Games https://static.whatjobs.com/stati


Location : Vancouver, metro vancouver regional distr


Created : 2026-04-21


Job Type : Full Time


Job Description

WHO WE ARENext Level Games is a wholly owned subsidiary of Nintendo Co., Ltd. Weve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world and still going strong. Some of our titles include Super Mario Strikers, Mario Strikers Charged, Punch-Out!!, Luigis Mansion: Dark Moon, Metroid Prime Federation Force, Luigis Mansion 3 and most recently Mario Strikers: Battle League. At NLG, we believe that a project finds success when we collaborate. Therefore, we place careful consideration to build an environment where everyone feels welcome and has fun in the process of achieving our shared goals.WHAT YOULL BE DOINGWe are seeking an Intermediate Technical Artist Character Rigging to join our team at Next Level Games. Help us elevate character animation in an environment that champions creativity, collaboration, and technical excellence.Work with Artists, Designers, and Rigging team to prepare character and props that conform to studio standards of quality and consistencyProvide intuitive control interfaces to animators and ensure rigs are thoroughly tested for performance and stability both in Maya and in engineIncorporate the latest runtime and offline rig setup techniques to deliver exceptional expressive capability while maintaining runtime performance budgetsCollaborate with modelers to ensure asset topology meets technical requirements for high quality in-game deformationDuring prototype phase, collaborate with Designers, Artists, and Animators to make rigs focused on maximum flexibility, allowing them to effectively explore a wide range of gameplay designsWERE LOOKING FORStrong communication skills and a highly collaborative spiritStrong Maya skills and understanding of Python, classes, Maya APIUnderstanding of Perforce workflow or similar source control systemStrong multi-discipline problem solving skillsOrganized and selfmotivated2+ years of professional rigging experience in game, film, VFX, or relevant industriesInclude a link to your art portfolio or animation reelWHY YOULL LOVE WORKING HERECompetitive benefits and annual leave, including discretionary performance bonus program and health coverageSupport for mental health, financial wellbeing, legal assistance and more through our Employee Assistance ProgramAccess to our instudio gym, and an extensive media library filled with games and booksJoin a committee board games, sports, or something else its all here!Discounted shopping for Nintendo products and merchandise at the online employee storeA workplace that values inclusivity and encourages continuous growthA chance to be part of Nintendo, creating awardwinning games that make an impactThe hiring range for this position is $75,000 to $95,000 CAD annually and is subject to change. The final base salary compensation will be based on factors such as skills, education, and experience.At NLG, we know the best teams are made up of players with different skills, perspectives, and experience. Were committed to creating a workspace where everyone can contribute and feel included. If you need any accommodations during the hiring process, please contact , and we will do our best to support your needs.We wish to thank all applicants in advance; however, only those under consideration will be contacted.We are currently only considering applicants who already have work eligibility and are residing in or willing to relocate to Metro Vancouver. #J-18808-Ljbffr