UPES is hiring!!!Applications are invited for the post of Associate Professor(s) in the School of Design (SOD) With UPES, Dehradun.We are looking for high-end interdisciplinary research professionals.For more details about UPES & School of Computer Science, visit our website: Key ResponsibilitiesTeaching & Curriculum Development- Teach undergraduate and postgraduate (e.g., B.Des Animation & VFX) and postgraduate courses in animation, visual effects, and related design subjects. - Design and update curriculum, course content, and learning materials to keep pace with emerging industry trends (e.g., real-time rendering, augmented reality, virtual production). - Develop lab-based exercises, workshops, and practical assignments for animation, compositing, 3D modeling, rigging, FX, etc.Student Supervision & Mentorship- Mentor student projects, capstone assignments, and internships. - Supervise students’ academic progress, provide career guidance, and support their professional development (portfolios, placements). - Guide research projects, thesis work, and independent studies (if applicable).Research & Scholarly Activities- Conduct research in relevant domains (animation, VFX, simulation, procedural graphics, etc.). - Publish in peer-reviewed journals, conference proceedings, or design-research outlets. - Apply for and manage research grants, collaborate on funded projects.Industry Engagement- Build and maintain relationships with animation studios, VFX houses, game companies, and related creative industries. - Facilitate guest lectures, masterclasses, industry workshops, and student exposure to real-world production pipelines. - Promote student internships, live projects, and industry partnerships.Administration & Service- Participate in departmental and university-level committees (academic council, curriculum committee, quality assurance, etc.). - Contribute to admission processes, portfolio reviews, and student recruitment for design programs. - Assist in setting up and maintaining animation/VFX labs and infrastructure (software licenses, hardware, studio resources).Professional Development- Stay updated with new tools, technologies, and trends in animation and VFX (e.g., Houdini, Unreal Engine, GPU renderers). - Engage in continuous learning via conferences, workshops, and research to bring cutting-edge practices to students.Qualifications & Experience- Master's/ Ph.D. in relevant discipline (Animation, VFX, Computer Graphics, Design). - Minimum 10-15+ years of combined experience in academia, research, and/or industry. - Significant research output, including high-impact publications, grants, and/or creative work. - Prior experience in academic administration and curriculum development.Common Desired Skills & Attributes- Expertise in animation pipelines (2D, 3D), visual effects, compositing, motion graphics, simulation, character animation, and/or game engines. - Strong working knowledge of software: Maya, Blender, Houdini, Nuke, Unreal Engine, Cinema 4D, etc. - Excellent pedagogical skills: ability to teach, mentor, and assess creative work. - Ability to lead and manage student teams in project-based learning. - Good communication, teamwork, and interpersonal skills. - Creative thinking, problem-solving, and a passion for innovation in design education. - Prior experience in building or managing lab infrastructure (hardware, software) is a plus.The candidates will have to meet the requirements as per UGC guidelines.- Interested candidates can email their resume to alpana.verma@
Job Title
Assistant/Associate Professors