Role Summary Own the performance, optimization, and technical quality of environments in Unreal Engine.Key ResponsibilitiesCreate and manage LODs, HLODs, and instancingOptimize shaders, materials, draw callsEnforce FPS targets across low–high spec PCsSupport lighting, VFX, and environment optimizationDebug performance bottlenecksRequirements5+ years as Technical Artist (AAA)3+ shipped AAA PC/console titlesStrong Unreal profiling & optimization expertiseShader and material pipeline knowledgeScripting experience preferred
Job Title
Technical Artist