Company DescriptionFlecks Labs builds games that players love — engaging, fast-paced experiences designed for scale. We operate across mobile and Roblox, with a portfolio-first approach: ship fast, learn faster, and double down on what works. We're a small, high-velocity team that punches well above its weight.Role DescriptionWe're hiring a Product Designer (UI/UX) to own how our games look and feel — every menu, every flow, every tap. You'll shape the player experience from first open to deep engagement, working hand-in-hand with game designers and developers. We care about craft, but we care more about speed and clarity. You should be comfortable designing in the morning and seeing it in-game by evening.Qualifications 1+ years of experience designing UI/UX for mobile games — shipped titles strongly preferred Strong visual design and illustration skills — you can create icons, badges, in-game assets, and promotional visuals, not just wireframes Proficiency in Figma (or equivalent) for UI flows, plus Photoshop/Illustrator for asset creation and icon work A feel for game-UI aesthetics — personality, depth, and polish, not just clean SaaS screens Ability to design intuitive flows for complex systems — lobbies, shops, progression screens, battle passes, social features Comfort handing off production-ready assets, sprites, and specs to developers Good instincts on information hierarchy, touch targets, and mobile ergonomics Understanding of F2P UI patterns — what makes players tap /"Buy,/" complete onboarding, or come back tomorrow Ability to move fast without sacrificing quality — you know when to polish and when to ship Strong communication skills; able to work async with a small cross-functional teamNice to Have Experience designing for competitive/PvP games (ranked lobbies, matchmaking screens, post-match flows) Familiarity with Unity UI workflows or Roblox UI development Motion design chops — transitions, micro-interactions, feedback animations Exposure to player data and the ability to translate retention/conversion metrics into design decisions Prior experience at an indie or mobile-first studio
Job Title
Product Designer