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Job Title


Senior Product Engineer (Full-Stack 3D Visualization) Remote English Mandatory


Company : Selection Book


Location : Monterrey, Nuevo León


Created : 2026-03-20


Job Type : Full Time


Job Description

Somos una consultora de recursos humanos y (headhunting) para mandos medios, gerenciales y directivos.Conectamos talento por medio de diferentes técnicas de entrevista y evaluaciones a la medida:- Equipo experimentado - Soluciones integrales - Alcance para toda americas y reclutamiento GlobalNos especializamos en diferentes sectores: - Digital - Ecommerce - Startups - Entretenimiento - IT - Industria - Consumo - Logística - Construcción - Servicios - Retail -Belleza -RestaurantesNuestra cultura organizacional se basa en nuestros 4 pilares:1. Catalizar > Impulsamos clientes y candidatos generando vínculos que perduran 2. Crear > Colaboramos de la mano con los clientes ofreciendo resultados óptimos y a la medida. 3. Conectar > Con alcance en sur y centro américa construyendo redes de talento. 4. Comunicar > Compartimos prácticas de Recursos Humanos con gestores de alta experiencia en el mercado Remote | Full-time ContractorPreferred location:Latin America (Colombia, Mexico, Brazil, Argentina)Portfolio or GitHub required A fast-growing North American manufacturer ofpremium window and door systemsis hiring a Senior Product Engineer to own the development of internal tools, a public-facing website, and — most critically — a high-performance interactive 3D product visualization platform built from scratch. This is a high-ownership, solo-contributor role. You will design and ship real systems end-to-end, working directly with leadership. There is no engineering team beneath you. If you enjoy full ownership and building systems that teams and customers rely on every day, this role is for you. CompensationContractor Monthly Salary in USD payment via DeelFully remote, flexible working hoursPaid monthly via international contractor paymentWe cover the cost of any developer or AI tools you need (Claude, Cursor, Codex, etc.)Top candidates will have the opportunity to grow with the engineering team as it expandsAbout the CompanyA privately held manufacturer with operations across North America, specializing inpremium architectural window and door systems . The company designs and builds its own products and is now developing the internal software platforms, visualization tools, and digital experiences that will power its next stage of growth. The engineering team is small, the decisions move fast, and the person in this role will have direct impact on how the company operates and sells. What You'll BuildProduct Visualization Platform(primary focus)You will build from scratch an interactive, web-based 3D visualization tool that allows customers to configure and explore complex architectural products. This is the most technically demanding part of the role. Requirements: True 3D rendering — no 2D models stacked on separate planesCorrect pivot point calculations for product movement and mechanical behaviorToggle between styles, colors, materials, and sizes with parametric scalingTexture and model compression for sub-second load times —"send the recipe, not the dish"Smooth real-time rendering as product options are changedIntegration between UI state and the visualization engineThe 3D assets will be provided by designers. Your focus is engineering, architecture, and performance. Note on background:We're especially interested in candidates with experience in gaming or game engine environments (Unity, Unreal, etc.) — not because the tool must be built on a game engine, but because that background produces engineers who think in 3D transformations, physics, and optimized rendering. That said, any engineer who can demonstrably build a performant 3D configurator will be considered. ️ Internal ToolsSoftware used daily by teams across sales, marketing, and production: Production workflow and scheduling dashboardsSales and marketing analytics toolsAutomation connectors between internal systems and APIsWebsite PlatformMaintain and evolve the public-facing website (currently onWebflow )Build product and landing pagesIntegrate the visualization tool into the websitePerformance-optimized frontend architecture and SEOTech StackLayerTechnologies Frontend React (TypeScript), Tailwind CSS Visualization Three.js / WebGL, D3.js, SVG / Canvas, ECharts / Recharts Backend Node.js or Python, REST APIs, SQL databases Infrastructure AWS (EC2, RDS, S3), CI/CD pipelines, Docker (nice to have) CMS/Website Webflow 3D Formats OBJ and similar; texture + model compression pipelines AI-Native DevelopmentThe team actively uses AI tools as force multipliers and expects you to do the same: Claude, OpenAI Codex, ChatGPT, CursorAI-assisted IDE workflows for code generation, refactoring, and debuggingAll tools will be covered. Candidates already working AI-natively are a strong plus.What We're Looking ForMust-have: 4+ years of full-stack engineering experienceStrong JavaScript / TypeScriptExperience building and shipping production web applications independentlyAbility to own projects end-to-end with no hand-holdingStrong communication: proactive updates, early escalation of blockers, sense of urgency on bugsRemote-first discipline: available Mon–Fri, 9am–5pm EST for collaborative hoursStrong plus: Experience with Three.js, WebGL, or any real-time 3D rendering frameworkBackground in gaming development (Unity, Unreal, or similar)Experience building product configurators or interactive visualization toolsFamiliarity with 3D model compression and optimization (LOD, texture atlasing, etc.)Most important:you can show us something you built yourself — and it works. How We WorkSmall team, direct access to decision-makersProjects move fast and are often built from scratchCommunication is frank, proactive, and async-friendlyMistakes are fine — hiding them is notWe're problem-solvers: bring issues early and we'll solve them togetherHiring ProcessPortfolio / GitHub review(resumes alone will not be considered)Short technical conversationPaid trial project (4–8 hours):a real problem similar to the role — we pay for your time. Strong candidates may also be asked to walk through how they'd optimize a 3D file's load time and rendering pipeline.