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Job Title


Environment Artist


Company : Vertpaint Studios


Location : west midlands, midlands


Created : 2025-06-23


Job Type : Full Time


Job Description

We're Hiring: Junior Environment Artists (Realism-Focused)Location: RemoteType: Full-Time, Contract or PermanentView our public Discord for information and latest project updates: Please respect the server rules, and keep employment-related discussions in the appropriate channels.This is a rare opportunity to work alongside industry veterans and receive hands-on training in proprietary, cutting-edge environment workflows. While prior professional experience is not required, applicants must present a strong portfolio that demonstrates proficiency with industry-standard software, solid understanding of best practices, and a clear grasp of game asset pipelines. We are seeking junior artists who stand out as truly top of their class.If you're someone who thrives on crafting authentic, grounded spaces and pushing technical and artistic boundaries, we’d love to hear from you.ResponsibilitiesDesign, build, and polish high-fidelity 3D environments grounded in realismDevelop shaders, materials, and texturesCreate assets that utilise both baked and tiling workflowsBake, modify and integrate photogrammetry assets and scanned data to enhance environmental detailCollaborate closely with level designers to define spatial storytellingContribute to the lookdev process, helping to maintain visual consistency across varied biomes and architectural stylesOptimize assets for performance without sacrificing visual qualityMust-Have SkillsProven experience and understanding of ZbrushStrong portfolio with a realistic visual styleWorking knowledge of Unreal Engine, including asset integration and material/shader systemsGood understanding of architecture, biome construction, and environmental compositionProficient in texturing, material creation, and shader developmentComfortable using both baked and tiling workflowsExcellent eye for scale, proportion, and detailStrong understanding of environmental storytelling and atmosphereNice-to-Have SkillsExperience working with photogrammetry and scan data pipelinesExperience with lighting in Unreal EngineHands-on photogrammetry capture and processingBackground or strong interest in horror aesthetics and genrePreviously shipped titles on PC or consoleExperience with world-building tools (e.g., World Machine, Gaea)Familiarity with procedural tools (e.g., Houdini, Substance Designer)Why Join Us?We’ve proudly maintained a 100% staff retention rate since founding the studio in 2019.Work on visually ambitious, narrative-driven projects with a unique identityFully remote team with flexible hoursOpportunity to have real impact on the look and feel of the worlds we buildNote on Working Hours:Working hours must meaningfully overlap with regular UK business hours (BST), to ensure effective communication and collaboration with the team.To ApplySend your portfolio, CV, and a short note about why you're interested in the role.Please note: Only applicants with a strong portfolio focused on realism will be considered.Good luck from everyone at Vertpaint!