Job Title: Junior Hard Surface ArtistLocation: RemoteEmployment Type: Full-time / ContractExperience Level: JuniorOverview:We’re looking for a Junior Hard Surface Artist to help create high-quality props, weapons, orvehicles for real-time projects. You’ll be working with experienced artists to bring sci-fi orindustrial-style assets to life. This is a great opportunity to grow your skills in a supportiveteam, gain experience in a real production pipeline, and contribute to exciting projects.Responsibilities:● Model hard surface assets like weapons, props, or vehicles● Work from concept art, blockouts, or briefs to create clean, production-ready models● Use trim sheets, tiling textures, and decals where needed● Follow feedback from leads and collaborate with other artists● Prepare assets for review with simple turntables or in-engine setupsRequirements:● Experience with Blender or similar 3D software● Strong interest in hard surface modeling● Good eye for shape, scale, and mechanical detail● Willingness to learn and take feedback● Some familiarity with real-time engines like Unreal Engine (basic knowledge is fine)● Portfolio showing hard surface work (props, weapons, vehicles, etc.)
Job Title
Junior Hard Surface Artist