Sprung Studios is looking for an experienced Technical Artist to join our team in the Brighton studio!We are interested in hearing from individuals who are passionate about games, Technical Art, and delivering high-quality UI experiences.Who we are:We are specialists in UX/UI for video games and a globally recognized partner for the games industry. We have worked on some of the world's biggest games for clients such as EA, Microsoft, Bethesda, SEGA, and many more. We are a growing company with over 70 people across Brighton (UK) and Vancouver (Canada).Our Values:We make Sprung Studios a great home for people who love making games by setting a high bar for diversity and inclusion and fostering a fair, collaborative, high-performing culture.To get there, we’re driven by a few simple beliefs.We believe:That people work better when they have a healthy work/life balance (no overtime or crunch)In mental health being a primary focus for our studioThat people work better with a mixture of remote and in-person collaborationThat teams win together only when they are both diverse and inclusive.In leveraging our strengths, knowing our weaknesses, and being honest about both is the best way to succeed, whether that’s in the office or in a game.That work can be a place where you make lifelong friends, partner with ambitious teammates, and embrace the joy of making games.That these beliefs will help us surface the best ideas, challenge the status quo, and ultimately make better games.What You’ll Do:Job ResponsibilitiesWork with Production, Seniors, and UX/UI Designers to create interfaces for games on console, PC, and mobileWork in the engine, Take wireframes, design specifications, and turn them into realityUse engine/animation tools to bring the UI to lifeDesign rapid UX and UI prototypesDesign, write, and refine UI systemsAssist in the design of UI functionalityImplement UI design assets in-gameDesign and create UI and UX materials and particlesDesign and create Textures and Images for in-engine useIntegrate animations and FX into the projectWhat You’ll Bring: 2+ years of games industry experienceAdobe Suite experienceExtensive knowledge of UE4 and UnityExperience in creating complete UI systemsBringing UI to life through motion/transition designComfortable working with teams across the world and in different time zonesProven experience of working in a feature-led/pure agile environmentExposure to UI system creation on multiple platformsWhy work at Sprung Studios?Competitive salary and benefitsDiverse work environmentStudio-wide Christmas shutdownA positive working environment with fun and friendly team membersA good work-life balance with a hybrid working styleRegular team outingsPosition: Full-Time, 12 month Fixed Term Contract Location: Brighton, UKWebsite: are working with a hybrid model. Mondays and Fridays are options for working from home, with everyone in the Studio on Tuesdays, Wednesdays, and Thursdays.Sprung Studios is proud to be an Equal Employment Opportunity employer. We're dedicated to attracting, retaining, and developing our people, regardless of their gender identity, ethnicity, sexual orientation, disability, or age. Applications are encouraged from all sectors of the community. We’re committed to replying to each application and look forward to contacting you.No agencies, please!
Job Title
Technical Artist