Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: .Adjunct Faculty - Course Author Position: Online Master's Degree in Game Development Position TypeAdjunct Faculty as Course Authors for the program.Position OverviewDigiPen is seeking experienced and passionate practitioners to develop / author courses in our online Master of Science in Game Development (MSGD) program. This is an exceptional opportunity to mentor aspiring game developers & current practitioners, share your industry expertise, and contribute to a curriculum that combines creativity and technical excellence to produce the next generation of game development professionals.About the ProgramOur online MSGD program prepares students for leadership roles in the game industry by combining artistic creativity, technical proficiency, and team-based collaboration. Students work with industry-standard tools and engines while developing a comprehensive understanding of game design, programming, production management, and emerging technologies. The program welcomes both aspiring game developers and working professionals seeking to advance their careers.Key Responsibilities- Course AuthoringCollaborate with a professional Instructional Designer to develop engaging, high-quality online instruction in one or more game development-related courses using the Unreal Game EngineDevelop and update course materials, including lectures, tutorials, assignments, projects, and assessmentsEnsure course content is technically accurate, industry-relevant, and appropriate for an online learning environment- Course Quality & AlignmentStay current with game industry trends, emerging technologies, and best practicesIntegrate real-world game development workflows and industry standards into curriculumProvide periodic updates as necessary to keep the course material currentCollaborate with faculty colleagues to maintain curriculum quality and coherenceContribute to program assessment and continuous improvement effortsRequired QualificationsBachelor's degree in Game Development, Computer Science, Interactive Media, Digital Arts, or a closely related fieldMinimum 4 years of professional game development experience in the industryDeep expertise in at least one of the following areas: game design, game programming, technical art, game production, or game enginesProficiency in the Unreal game engineExcellent communication skills and ability to explain complex concepts to diverse learnersPortfolio demonstrating shipped games or significant game development projectsPreferred QualificationsMaster's or Ph.D. in Computer Science or related fieldsShipped titles on major platformsExperience with a professional game engine (Unity, Unreal, or Godot)Demonstrated teaching or mentoring experience (university-level preferred)Experience with online learning platforms and virtual instructionCredits on commercially successful or critically acclaimed gamesExpertise in emerging game technologies (VR/AR, procedural generation, multiplayer systems, AI for games)Experience with multiple programming languages (C++, C#, Python, etc.)Knowledge of game art pipelines and tools (Maya, Blender, Substance, etc.)Experience with agile development methodologies and production toolsPublished work, talks, or tutorials on game development topicsActive participation in game development communitiesExperience teaching in online or hybrid learning environmentsUnderstanding of game monetization, live ops, and business modelsDesired Areas of Course DevelopmentGame Design Principles and TheoryGame Programming and Engine Architecture3D Game Development with Unity/UnrealAdvanced Graphics and RenderingGame AI and Procedural GenerationMultiplayer and Network ProgrammingVirtual Reality and Augmented Reality DevelopmentGame Production and Project ManagementTechnical Art and Shader DevelopmentMobile Game DevelopmentNarrative Design for GamesGame Audio and Sound Design IntegrationGame Analytics and User ExperienceIndependent Game Development and PublishingSalary Range:$10,000 - $10,500 Not benefits eligible.This Course Author job may not align with the academic calendar. The duration of the position may vary, based on rate of progress and time of year, but will typically be five months from start date.Application Procedure:Applications should include, or you will be asked to provide, the following:A cover letterCurrent curriculum vitaeAcademic Transcripts of most recently attended educational institutions (unofficial is acceptable for the application, with an official copy requested later)The following optional materials may be included:Statement of teaching philosophyCopy of most recent teaching evaluations Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.Additional Notes:All Adjunct positions are part-time, temporary assignments, dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position. Equal Opportunity Employer This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.
Job Title
Course Author Position: Online Master\'s Degree in Game Development