We are sharing a specialised part-time consulting opportunity for experienced XR and real-time graphics engineers with strong backgrounds in OpenXR development, immersive application architecture, performance-sensitive rendering, and interactive systems engineering. This role supports current and upcoming remote consulting opportunities focused on structured technical workflows, XR application development, technical evaluation, and high-quality project execution. Selected professionals will apply their XR engineering expertise to prototype, implement, and iterate on immersive experiences across OpenXR-capable runtimes and devices, follow technical instructions with precision, and contribute to high-quality technical deliverables. This opportunity is especially well-suited to engineers with strong 3D real-time development experience, practical OpenXR knowledge, and deep technical understanding of XR rendering, input systems, and runtime behavior. Key Responsibilities Professionals in this role may contribute to: OpenXR Application Development Develop XR applications using OpenXR across architecture, implementation, testing, and iteration workflows Build immersive experiences that run across OpenXR-capable runtimes and devices Contribute clean, testable code and support basic CI and build scripting needs Interactive Systems & Runtime Feature Development Build interactive features including input handling for controllers, hands, action sets, and haptics Develop scene and interaction systems such as grabbing, ray interactions, and 3D UI workflows Integrate platform and runtime features including tracking spaces, anchor-like constructs, and relevant OpenXR extensions such as passthrough or scene understanding Rendering, Debugging & Performance Optimization Implement rendering and performance optimizations including frame pacing and latency-sensitive updates Debug runtime and device issues related to graphics, tracking, and input, and provide clear reproduction steps and fixes Collaborate with cross-functional stakeholders and document designs, tradeoffs, and technical decisions Ideal Profile Strong candidates may have: 3+ years of professional software development experience or equivalent Hands-on experience shipping 3D real-time applications such as XR, games, simulation, or visualization Practical experience with OpenXR core concepts including instances, sessions, swapchains, spaces, and actions Strong skills in C/C++ and/or C#, along with solid debugging ability Experience with a real-time engine or framework such as Unity with the OpenXR plugin ecosystem, Unreal XR pipelines, or custom or native OpenXR rendering with Vulkan, OpenGL, or DirectX Strong understanding of rendering and performance constraints for XR, including 72, 90, or 120 FPS targets, GPU and CPU bottlenecks, and latency concerns Preferred Qualifications Experience shipping at least one OpenXR-based app or feature to production Familiarity with OpenXR extensions such as hand tracking, eye gaze, foveated rendering, and scene or space-related extensions Graphics experience with Vulkan, OpenGL, DirectX, shaders, and profiling tools such as RenderDoc or engine profilers Android XR experience including Gradle, NDK, JNI, or low-level platform integration Experience building reusable components or frameworks for XR interaction or app scaffolding Why This Opportunity Apply specialised XR and OpenXR engineering expertise to high-impact technical work Contribute to immersive applications spanning runtime integration, interaction systems, and performance-sensitive rendering Work on practical, detail-oriented assignments with strong relevance to next-generation XR and real-time software development Flexible remote work with competitive hourly compensation Contract Details Independent contractor role Fully remote with flexible scheduling Hourly compensation of $80-$110 per hour This is a consulting engagement rather than a W-2 position Expected commitment may vary based on project scope and business needs Applicants must be authorized to work as independent contractors in their location Weekly payments via Stripe or Wise Work will not involve access to confidential or proprietary information from any employer, client, or institution Please note: We are unable to support H1-B or STEM OPT candidates at this time Start date: Immediate About the Platform This opportunity is available through 24-MAG LLC. We connect experienced professionals with remote consulting opportunities across technical, evaluation, and project-based workstreams. By submitting this application, you acknowledge that your information may be processed by 24-MAG LLC for recruitment and opportunity matching in accordance with our Privacy Policy:
Job Title
Remote | Software Engineer III - OpenXR Developer — $80-$110/hour